Dynamic Difficulty Adjustment through a Learning Analytics Model in a Casual Serious Game for Computer Programming Learning
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چکیده
منابع مشابه
Dynamic Difficulty Adjustment through a Learning Analytics Model in a Casual Serious Game for Computer Programming Learning
Teachers have used games as a support tool to engage students in learning tasks. As they often record student’s performance as learning progresses, it is interesting and useful to discuss how that information can be used to assess learning and to improve the learning experience. For instance, teachers can use that information to give personalized attention in classes and the game can use it to ...
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In recent years, all over the world, students are less interested in science, especially in computer science where the number of students is shrinking. Also, 50% or more students who initially choose computer science soon abandon the study. Hence, it is essential to attract students to learn computer science, in particular computer programming, via non conventional teaching approach. A promisin...
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ژورنال
عنوان ژورنال: EAI Endorsed Transactions on Game-Based Learning
سال: 2017
ISSN: 2034-8800
DOI: 10.4108/eai.27-12-2017.153509